ENT.Type 		= "anim"
ENT.Base 		= "base_structure"

ENT.PrintName	= "Gun Vault"

ENT.Model		= Model("models/props/cs_militia/footlocker01_closed.mdl")

ENT.Cost		= 300
ENT.HP			= 450
ENT.MaxGuns		= 10
ENT.MaxStructs  = 4

ENT.LastUsed 	= CurTime()

ENT.Locked 		= true
ENT.Scraps		= false

ENT.HealthRing	= {450, 40, -10}

ENT.Upgrades	= {
	{
		MaxGuns	= 20
	}
}